Too much turrets are causing server-side FPS drops.
For better performance we limited how much turrets you can place.
To compensate that we buffed their stats as seen below.
Additionally there are 2 new turrets to give you move freedom how you like to defend you base.
- Projectile: 9mm
- Max range: 30 → 35
- Damage: 32 → 150
- Wake Up Time: 0.5s → 0.2s
- Turn Speed: 22.5
- Spread: 2.6°
- Field Of View: 90°
- Power: 15W
- Projectile: Shotgun ammo
- Max range: 15 → 20
- Projectile Damage: 9 → 32 (Per Projectile )
- Projectile Count: 8
- Wake Up Time: 0.5s → 0.2s
- Turn Speed: 22.5
- Spread: 5.2°
- Field Of View: 90°
- Power: 15W
- Projectile: Darts
- Max range: 50
- Damage: 25
- Wake Up Time: 0.15s
- Turn Speed: 40
- Spread: 1.5°
- Field Of View: 105°
- Power: 15W
- Projectile: 7.62mm
- Max range: 45
- Damage: 220
- Wake Up Time: 0.5s
- Turn Speed: 16
- Spread: 3.5°
- Field Of View: 90°
- Power: 25W